map range clamped unity

85

Map Range Clamped unity -

public float scale(float OldMin, float OldMax, float NewMin, float NewMax, float OldValue){
 
    float OldRange = (OldMax - OldMin);
    float NewRange = (NewMax - NewMin);
    float NewValue = (((OldValue - OldMin) * NewRange) / OldRange) + NewMin;
 
    return(NewValue);
}

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